This guide provides a brief tutorial for creating a webhook plugin, using the Go programming language, to trigger http requests during the build pipeline. The below example demonstrates how we might configure a webhook plugin in the Yaml file:
pipeline:
webhook:
image: foo/webhook
url: http://foo.com
method: post
body: hello world
Create a Go program that makes an http request using the Yaml configuration parameters, which are passed to the program as environment variables in uppercase, prefixed with PLUGIN_
.
package main
import (
"net/http"
"os"
)
func main() {
body := strings.NewReader(
os.GetEnv("PLUGIN_BODY"),
)
req, err := http.NewRequest(
os.GetEnv("PLUGIN_METHOD"),
os.GetEnv("PLUGIN_URL"),
body,
)
if err != nil {
os.Exit(1)
}
}
Compile your binary on the host machine for the target platform. Compiling on the host machine and adding the binary to the image is considered a best practice because it reduces the overall image size.
It is very important to compile using the correct target platform, otherwise your plugin will fail with a cryptic Go runtime error.
GOOS=linux GOARCH=amd64 CGO_ENABLED=0 go build -o webhook
Create a Dockerfile that adds your compiled binary to the image, and configures the image to run your binary as the main entrypoint.
FROM alpine
ADD webhook /bin/
RUN apk -Uuv add ca-certificates
ENTRYPOINT /bin/webhook
Build and publish your plugin to the Docker registry. Once published your plugin can be shared with the broader Drone community.
docker build -t foo/webhook .
docker push foo/webhook
Execute your plugin locally from the command line to verify it is working:
docker run --rm \
-e PLUGIN_METHOD=post \
-e PLUGIN_URL=http://foo.com \
-e PLUGIN_BODY="hello world" \
foo/webhook
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